Apple drops Fortnite from App Store amid direct payment row

&Tab;&Tab;<div class&equals;"wpcnt">&NewLine;&Tab;&Tab;&Tab;<div class&equals;"wpa">&NewLine;&Tab;&Tab;&Tab;&Tab;<span class&equals;"wpa-about">Advertisements<&sol;span>&NewLine;&Tab;&Tab;&Tab;&Tab;<div class&equals;"u top&lowbar;amp">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;<amp-ad width&equals;"300" height&equals;"265"&NewLine;&Tab;&Tab; type&equals;"pubmine"&NewLine;&Tab;&Tab; data-siteid&equals;"111265417"&NewLine;&Tab;&Tab; data-section&equals;"2">&NewLine;&Tab;&Tab;<&sol;amp-ad>&NewLine;&Tab;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;<&sol;div><p>Apple has dropped the hugely popular Fortnite game from its App Store after the game’s developer introduced a direct payment plan that bypasses Apple’s platform&period;<br &sol;>&NewLine;Apple takes a 30 per cent cut from in-app revenue purchases&comma; which has long been a sore spot with developers&period;<&sol;p>&NewLine;<p><&excl;--Ads1--><&sol;p>&NewLine;<p>Fortnite is free&comma; but users can pay for in-game additional items like weapons and skins&period;<br &sol;>&NewLine;Its developer&comma; Epic Games&comma; said in a blog post that it was introducing Epic Direct payments&comma; a direct payment plan for Apple’s iOS and Google Play&period;<&sol;p>&NewLine;<p>Epic said the system is the same payment system it already uses to process payments on PC and Mac computers and Android phones&period; Apple said the service violated its guidelines&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;Epic enabled a feature in its app which was not reviewed or approved by Apple&comma; and they did so with the express intent of violating the App Store guidelines regarding in-app payments that apply to every developer who sells digital goods or services&comma;” Apple said in a statement&period;<&sol;p>&NewLine;<p>Apple added that Epic has had apps on the App Store for a decade and benefited from its tools&comma; testing and distribution&period; It said it was working with Epic to resolve the violations and return Fortnite to the app store&period;<&sol;p>&NewLine;<blockquote class&equals;"twitter-tweet" data-width&equals;"550" data-dnt&equals;"true">&NewLine;<p lang&equals;"en" dir&equals;"ltr">Epic Games has defied the App Store Monopoly&period; In retaliation&comma; Apple is blocking Fortnite from a billion devices&period; <&sol;p>&NewLine;<p>Visit <a href&equals;"https&colon;&sol;&sol;t&period;co&sol;K3S07w5uEk">https&colon;&sol;&sol;t&period;co&sol;K3S07w5uEk<&sol;a> and join the fight to stop 2020 from becoming &quot&semi;1984&quot&semi; <a href&equals;"https&colon;&sol;&sol;t&period;co&sol;tpsiCW4gqK">https&colon;&sol;&sol;t&period;co&sol;tpsiCW4gqK<&sol;a><&sol;p>&NewLine;<p>&mdash&semi; Fortnite &lpar;&commat;FortniteGame&rpar; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;FortniteGame&sol;status&sol;1294006412931223552&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">August 13&comma; 2020<&sol;a><&sol;p><&sol;blockquote>&NewLine;<p><script async src&equals;"https&colon;&sol;&sol;platform&period;twitter&period;com&sol;widgets&period;js" charset&equals;"utf-8"><&sol;script><&sol;p>&NewLine;<p>Epic Games did not immediately return a request for comment&period; Epic’s Fortnite Twitter account said the company would debut a new short film called Nineteen Eighty-Fortnite&comma; a seeming parody of Apple’s iconic 1984 commercial that introduced the Macintosh computer&period;<&sol;p>&NewLine;<p>It has also filed a complaint against Apple in the US District Court in Northern California for dropping Fortnite&period;<&sol;p>&NewLine;&Tab;&Tab;&Tab;<div style&equals;"padding-bottom&colon;15px&semi;" class&equals;"wordads-tag" data-slot-type&equals;"belowpost">&NewLine;&Tab;&Tab;&Tab;&Tab;<div id&equals;"atatags-dynamic-belowpost-68eccb437f92f">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;<script type&equals;"text&sol;javascript">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;getAdSnippetCallback &equals; function &lpar;&rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;if &lpar; false &equals;&equals;&equals; &lpar; window&period;isWatlV1 &quest;&quest; false &rpar; &rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&sol;&sol; Use Aditude scripts&period;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;tudeMappings &equals; window&period;tudeMappings &vert;&vert; &lbrack;&rsqb;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;tudeMappings&period;push&lpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;divId&colon; 'atatags-dynamic-belowpost-68eccb437f92f'&comma;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;format&colon; 'belowpost'&comma;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub; &rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;if &lpar; document&period;readyState &equals;&equals;&equals; 'loading' &rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;document&period;addEventListener&lpar; 'DOMContentLoaded'&comma; window&period;getAdSnippetCallback &rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub; else &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;getAdSnippetCallback&lpar;&rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;<&sol;script>&NewLine;&Tab;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;&Tab;<&sol;div>


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