NEW Super Mario game comes to iOS on December 15

&Tab;&Tab;<div class&equals;"wpcnt">&NewLine;&Tab;&Tab;&Tab;<div class&equals;"wpa">&NewLine;&Tab;&Tab;&Tab;&Tab;<span class&equals;"wpa-about">Advertisements<&sol;span>&NewLine;&Tab;&Tab;&Tab;&Tab;<div class&equals;"u top&lowbar;amp">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;<amp-ad width&equals;"300" height&equals;"265"&NewLine;&Tab;&Tab; type&equals;"pubmine"&NewLine;&Tab;&Tab; data-siteid&equals;"111265417"&NewLine;&Tab;&Tab; data-section&equals;"1">&NewLine;&Tab;&Tab;<&sol;amp-ad>&NewLine;&Tab;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;<&sol;div><p><b>Mario&comma; Nintendo&&num;8217&semi;s most loved character is coming to the App Store in 151 countries on December 15&comma; in the new game Super Mario Run&period; The game download is FREE&period;<&sol;b><&sol;p>&NewLine;<p>Many of us came to love Super Mario since its debut&comma; and then to its major expansion with Nintendo DS and Wii consoles&period; But&comma; it has come back with a twist&period;<&sol;p>&NewLine;<p>The game&comma; first announced in September&comma; will be an &&num;8216&semi;endless runner&&num;8217&semi; and with tapping can jump and perform a variety of special moves&period;<&sol;p>&NewLine;<p>One tap will make Mario jump&comma; while pressing the screen will have him jump for longer and farther&comma; and timed taps can make him stomp enemies&period; The game will also include 3 modes&colon; World Tour&comma; Toad Rally&comma; and Kingdom Builder&period;<&sol;p>&NewLine;<p><b>World Tour&colon;<&sol;b> With 24 different courses and 6 different worlds to enter&comma; the World Tour mode allows you to immerse in the throwback Mario worlds we came to love before&period; <b>Toad Rally&colon;<&sol;b> You must perform a bunch of stylish moves to attract a large Toad crowd&comma; and challenge others in who can get the most fans&period; In order to play this mode you have to acquire Rally Tickets by clearing worlds or playing bonus games&period; <b>Kingdom Builder&colon;<&sol;b> With the coins you gathered from Toad Rally challenges&comma; you can build and decorate your own kingdom&period;<&sol;p>&NewLine;<p>Players will be able to test out features in each of the game&&num;8217&semi;s modes&comma; but to unlock &&num;8220&semi;unlimited access&&num;8221&semi; a one-time purchase of £7&period;99 will be required&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"696" height&equals;"392" data-videoid&equals;"VTglyDBdp-A" title&equals;"Introduction to Super Mario Run"><a placeholder href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;VTglyDBdp-A"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;VTglyDBdp-A&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Introduction to Super Mario Run"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;&Tab;&Tab;&Tab;<div style&equals;"padding-bottom&colon;15px&semi;" class&equals;"wordads-tag" data-slot-type&equals;"belowpost">&NewLine;&Tab;&Tab;&Tab;&Tab;<div id&equals;"atatags-dynamic-belowpost-68cd37e26b4fa">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;<script type&equals;"text&sol;javascript">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;getAdSnippetCallback &equals; function &lpar;&rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;if &lpar; false &equals;&equals;&equals; &lpar; window&period;isWatlV1 &quest;&quest; false &rpar; &rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&sol;&sol; Use Aditude scripts&period;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;tudeMappings &equals; window&period;tudeMappings &vert;&vert; &lbrack;&rsqb;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;tudeMappings&period;push&lpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;divId&colon; 'atatags-dynamic-belowpost-68cd37e26b4fa'&comma;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;format&colon; 'belowpost'&comma;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub; &rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;if &lpar; document&period;readyState &equals;&equals;&equals; 'loading' &rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;document&period;addEventListener&lpar; 'DOMContentLoaded'&comma; window&period;getAdSnippetCallback &rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub; else &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;getAdSnippetCallback&lpar;&rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;<&sol;script>&NewLine;&Tab;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;&Tab;<&sol;div>


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