PlayStation virtual reality headset to hit stores in October

&Tab;&Tab;<div class&equals;"wpcnt">&NewLine;&Tab;&Tab;&Tab;<div class&equals;"wpa">&NewLine;&Tab;&Tab;&Tab;&Tab;<span class&equals;"wpa-about">Advertisements<&sol;span>&NewLine;&Tab;&Tab;&Tab;&Tab;<div class&equals;"u top&lowbar;amp">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;<amp-ad width&equals;"300" height&equals;"265"&NewLine;&Tab;&Tab; type&equals;"pubmine"&NewLine;&Tab;&Tab; data-siteid&equals;"111265417"&NewLine;&Tab;&Tab; data-section&equals;"2">&NewLine;&Tab;&Tab;<&sol;amp-ad>&NewLine;&Tab;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;<&sol;div><p>PlayStation’s virtual reality headset will go on sale in October priced at £349&comma; Sony has announced&period;<&sol;p>&NewLine;<p>The games console and technology giant first unveiled its VR system in 2014 under the name Project Morpheus&comma; and is powered by connecting to the PlayStation 4 console&period;<&sol;p>&NewLine;<p>Now re-branded&comma; the device will go on sale to consumers on October 26&comma; with more than 200 developers already wor<&sol;p>&NewLine;<p>Andrew House&comma; CEO of Sony Computer Entertainment said&colon; &OpenCurlyDoubleQuote;Ever since we unveiled PS VR during the 2014 Game Developers Conference&comma; we’ve received a tremendous response from gamers and developers alike&period;<br &sol;>&NewLine;advertisement<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;To make sure that we are able to prepare and deliver enough units of PS VR and a wide variety of software titles to consumers worldwide&comma; we have decided to launch PS VR in October 2016&period;<br &sol;>&NewLine;&OpenCurlyDoubleQuote;For those who are looking forward to its launch&comma; we would like to thank everyone for their patience and continued support&period; We are beyond excited to deliver to consumers the amazing experience that PS VR offers&period;”<&sol;p>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;londonglossy&period;com&sol;wp-content&sol;uploads&sol;2016&sol;03&sol;1458082104-edef784ba5f9ac85b26f996c2a5065ca-600x400&period;jpg" rel&equals;"attachment wp-att-87391"><img src&equals;"http&colon;&sol;&sol;londonglossy&period;com&sol;wp-content&sol;uploads&sol;2016&sol;03&sol;1458082104-edef784ba5f9ac85b26f996c2a5065ca-600x400-300x200&period;jpg" alt&equals;"1458082104-edef784ba5f9ac85b26f996c2a5065ca-600x400" width&equals;"300" height&equals;"200" class&equals;"alignright size-medium wp-image-87391" &sol;><&sol;a><&sol;p>&NewLine;<p>Developers EA&comma; Dice and film studio Lucasfilm are working on a new Star Wars virtual reality experience exclusively for PlayStation VR&comma; it was revealed&period;<br &sol;>&NewLine;Sony added 50 games for the device will be released between the launch date and the end of 2016&period;<&sol;p>&NewLine;&Tab;&Tab;&Tab;<div style&equals;"padding-bottom&colon;15px&semi;" class&equals;"wordads-tag" data-slot-type&equals;"belowpost">&NewLine;&Tab;&Tab;&Tab;&Tab;<div id&equals;"atatags-dynamic-belowpost-68ed3044164a0">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;<script type&equals;"text&sol;javascript">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;getAdSnippetCallback &equals; function &lpar;&rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;if &lpar; false &equals;&equals;&equals; &lpar; window&period;isWatlV1 &quest;&quest; false &rpar; &rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&sol;&sol; Use Aditude scripts&period;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;tudeMappings &equals; window&period;tudeMappings &vert;&vert; &lbrack;&rsqb;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;tudeMappings&period;push&lpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;divId&colon; 'atatags-dynamic-belowpost-68ed3044164a0'&comma;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;format&colon; 'belowpost'&comma;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub; &rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;if &lpar; document&period;readyState &equals;&equals;&equals; 'loading' &rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;document&period;addEventListener&lpar; 'DOMContentLoaded'&comma; window&period;getAdSnippetCallback &rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub; else &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;getAdSnippetCallback&lpar;&rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;<&sol;script>&NewLine;&Tab;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;&Tab;<&sol;div>


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