Pokemon Go developer will need a permit for players to enter these US parks

&Tab;&Tab;<div class&equals;"wpcnt">&NewLine;&Tab;&Tab;&Tab;<div class&equals;"wpa">&NewLine;&Tab;&Tab;&Tab;&Tab;<span class&equals;"wpa-about">Advertisements<&sol;span>&NewLine;&Tab;&Tab;&Tab;&Tab;<div class&equals;"u top&lowbar;amp">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;<amp-ad width&equals;"300" height&equals;"265"&NewLine;&Tab;&Tab; type&equals;"pubmine"&NewLine;&Tab;&Tab; data-siteid&equals;"111265417"&NewLine;&Tab;&Tab; data-section&equals;"2">&NewLine;&Tab;&Tab;<&sol;amp-ad>&NewLine;&Tab;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;<&sol;div><p>A county in the US has decided to make Niantic&comma; which makes Pokemon Go&comma; pay for new park permits&comma; because of the damage large numbers of players have had on the area’s green spaces&period;<&sol;p>&NewLine;<p>During the game’s overnight success last summer&comma; Milwaukee County officials in the US state of Wisconsin said thousands of people gathered in one park at all hours of the day&comma; which they said led to traffic hold-ups&comma; overflowing bathrooms and an increase in litter&period;<&sol;p>&NewLine;<p>County supervisor Sheldon Wasserman said it had been months &OpenCurlyDoubleQuote;of basically absolute hell”&period;<&sol;p>&NewLine;<p>Low-risk prisoners were called in to clear up rubbish and security were forced to work overtime because of the huge increase in Pokemon-induced footfall in the Wisconsin city’s national parks&period;<&sol;p>&NewLine;<p>Other augmented reality games developers will also be made to buy a permit&comma; which will be similar to the ones other groups currently have to purchase to host physical events in the parks&period;<&sol;p>&NewLine;<p>These will cost companies between &dollar;100 &lpar;£80&rpar; and &dollar;1&comma;000 &lpar;£805&rpar; depending on how much of the park will be used and how many people are expected to be there&period;<br &sol;>&NewLine;They say the cash will contribute to the upkeep of the parks&period;<&sol;p>&NewLine;<p>But not everyone’s for the scheme&period;<&sol;p>&NewLine;<p>Eddie Cullen&comma; a county supervisor who voted against it&comma; said&colon; &OpenCurlyDoubleQuote;If someone crashes their car while using &lpar;Google Maps&rpar; it’s not Google Maps’ responsibility to pay for the damages&period;”<&sol;p>&NewLine;<p>There’s still no word from Niantic&comma; which just brought out a generation two update of the game&comma; which introduces 100 new Pokemon to catch&period;<&sol;p>&NewLine;&Tab;&Tab;&Tab;<div style&equals;"padding-bottom&colon;15px&semi;" class&equals;"wordads-tag" data-slot-type&equals;"belowpost">&NewLine;&Tab;&Tab;&Tab;&Tab;<div id&equals;"atatags-dynamic-belowpost-68cd35f520905">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;<script type&equals;"text&sol;javascript">&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;getAdSnippetCallback &equals; function &lpar;&rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;if &lpar; false &equals;&equals;&equals; &lpar; window&period;isWatlV1 &quest;&quest; false &rpar; &rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&sol;&sol; Use Aditude scripts&period;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;tudeMappings &equals; window&period;tudeMappings &vert;&vert; &lbrack;&rsqb;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;tudeMappings&period;push&lpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;divId&colon; 'atatags-dynamic-belowpost-68cd35f520905'&comma;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;format&colon; 'belowpost'&comma;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub; &rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;if &lpar; document&period;readyState &equals;&equals;&equals; 'loading' &rpar; &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;document&period;addEventListener&lpar; 'DOMContentLoaded'&comma; window&period;getAdSnippetCallback &rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub; else &lbrace;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;window&period;getAdSnippetCallback&lpar;&rpar;&semi;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;&Tab;&rcub;&NewLine;&Tab;&Tab;&Tab;&Tab;&Tab;<&sol;script>&NewLine;&Tab;&Tab;&Tab;&Tab;<&sol;div>&NewLine;&Tab;&Tab;&Tab;<&sol;div>


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